How to play

How to play Typing Zombie

Lock on with one key

Press the first letter of a zombie's word. Your survivor swings the rifle towards it and a red reticle marks the target. If two words start with the same letter, the closer zombie is chosen.

Every letter is a bullet

Each correct letter fires a round and knocks the zombie back a step. The last letter drops it. A wrong key does not fire. It also breaks your kill streak, so a clean word is worth more than a fast, sloppy one.

Hold the sandbags

A zombie that reaches your sandbags bites. Walkers and runners take one heart, brutes take two and a boss takes everything. You start with five hearts and get one back every five waves.

About the game

A zombie game where your typing speed is your weapon

Most zombie shooters test your aim. Typing Zombie tests your fingers. There is no mouse and no reload button. Your fire rate is your typing speed. Someone typing at 40 words per minute fires about three rounds a second. At 80 WPM the rifle sounds like a machine gun. That makes the link between practice and progress easy to feel: a few extra words per minute are the difference between a calm wave and a desperate one.

We built the game to feel like a proper night in a dead city. The moon hangs over a broken skyline, lamps flicker over cracked asphalt, and fog drifts between the wrecked cars. Every zombie is drawn on the fly, so no two shirts or shuffles look quite the same. Shots kick up blood, empty casings spin away from the rifle, and fallen zombies leave stains on the road that build up as the night goes on. Sound is generated live as well: growls get louder as zombies close in, footsteps speed up when one is near the barricade, and on your last heart you will hear your own heartbeat.

Under the gore it is honest typing practice. The words are real English, the scoring rewards accuracy, and your words per minute are measured only while you are actually typing, so the pauses between waves do not drag your number down.

Know your enemy

Four kinds of zombie

Walker

The classic shambler with glowing yellow eyes. Walkers carry short words early on and everyday vocabulary later. They are slow, but they come in numbers, and ignoring them is how most runs end.

Runner

Thin, red-eyed and very fast, with a red outline on the label. Runners only carry words of four letters or fewer, so they die in a heartbeat if you see them in time. Type them first.

Brute

A stitched-up giant with a gold outline on its label. Brutes walk slowly but carry long words like barricade or quarantine, and a bite costs two hearts. Start on them early, before they are close.

Boss

A purple abomination with three eyes and a bony crown. Bosses carry a whole phrase, such as "aim for the head", so you need the space bar. Every tenth wave brings one along with the horde.

Kill streaks

Every five kills without a typo raises your score multiplier, up to five times. One wrong key or one bite sets it back to one, which is why accuracy pays off more than raw speed.

Scoring

Each kill is worth a base amount for the zombie type plus five points per letter, all multiplied by your streak. A boss phrase typed on a five-times streak is the biggest prize in the game.

Waves

How the night gets worse

Each wave has two more zombies than the last, they walk a little faster, and more of them are on screen at the same time. Between waves you get about three seconds to breathe.

WaveZombiesWhat changesWords
1 to 26 to 8Walkers only, slow and spread outShort words
3 to 410 to 12The first runners appearShort and medium
5 to 914 to 22Brutes join, zombies speed upMedium words, long for brutes
1024 and a bossThe first horde and a boss phrasePhrases with spaces
15 to 1934 to 40Ten or more zombies on screen at onceHarder vocabulary
20, 30, 4040 and bossesHordes at twice the walking speed of wave oneEverything at once
Survival guide

Tips for lasting more waves

Triage by threat, not distance

A runner at the back of the street will reach you before a walker halfway down it. Red outlines first, then whatever is closest.

Start brutes early

Long words take time. Begin a brute's word while it is still small in the distance, then switch away if a runner shows up.

Switch targets cleanly

Press Ctrl+Backspace to let go of the zombie you are on, then type the first letter of another. The half-typed word stays where it is.

Do not spray

Hammering keys does nothing but break your streak. Steady, even typing fires almost as fast and keeps the multiplier climbing.

Use the quiet seconds

Between waves, shake out your hands and settle your fingers back on the home row. The next wave starts at full speed.

Turn the sound up

Footsteps and growls tell you how close the nearest zombie is, even when you are looking at the word you are typing.

FAQ

Typing Zombie questions

Is Typing Zombie free to play?

Yes. It is a free zombie typing game that runs in your browser on any computer with a keyboard. There is nothing to download and no account to create. Your best score is saved on your own device.

How does shooting work in a typing zombie game?

Each correct letter fires one shot at the zombie you are typing, and the final letter kills it. The faster you type, the faster you shoot, so your words per minute is effectively your weapon's fire rate.

Is the game too scary or gory for children?

It has cartoon blood, growling zombies and a dark city at night, so it suits teenagers and adults better than young children. For younger players, Balloon Pop or Typing Quest are gentler choices.

What typing speed do I need to survive?

The first waves are comfortable at 25 to 30 WPM. Getting past wave ten usually takes 45 WPM or more with good accuracy, and the hordes after wave twenty are a real test even for 80 WPM typists.

Can I mute the zombie sounds?

Yes. Use the speaker button in the site header to turn all sound off. Your choice is remembered across every game and typing test on Check My WPM.

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